2/23/2014

How to set fields up with Luquier Reverse


So since I've been asked this several times, I decided to post a thorough response and save the response for later use

Could you give more details about those numbers? I'm not sure how does it become 21/21/16 with Luquier Reverse and 21/21/21 with the help of Poison Juggler.

So, assuming the average stats of units, G2 -> 9k , VG -> 11k , G1 -> 7k and FVG -> 5k, on BR turn the standard is

9 | 21 | 9
7 | 5 | 7

which is 16/26/16

Now that's established, we all know that Luquier Reverse locks 1 card and calls something, and gives it +5k, meaning a G2 would become 14k, G3 becomes 16k, and G1s become 12k

Lets say, I lock the VG booster and call a G2 from soul to the front row (left column):

14 | 21 | 9
7 | 0 | 7

which is 21/21/16
locking VG booster and calling a G1 does the same thing (left column):
9 | 21 | 9
12 | 0 | 7

another 21/21/16

As with adding poison juggler to the picture, you basically +3k to wherever unit you like. Lets say one of the front rows is a G3, or Rising Dragon, and we still lock our VG booster and call something to the RG

14 | 21 | 12
7 | 0 | 7

Now you +3k to the right most column on top, you get

14 | 21 | 15
7 | 0 | 7

which is 21/21/22, and since 22 isn't anything magical unless you're facing MLB, it's as good as 21, hence the 21/21/21

poison juggler even have the option to break your VG magic numbers if you are cross ridden, making your VG 16k without BR, or 26k on BR turn.

I hope that's clear where I got the numbers?